![]() ![]() Jungle Beat was rereleased as part of Nintendo's New Play Control! line of GameCube ports for the Wii in 2008 the port contains reworked controls and levels. Nintendo EAD Tokyo went on to develop the critically acclaimed Super Mario Galaxy (2007), which refined concepts that were introduced in Jungle Beat. ![]() Criticism was directed at its short length and low difficulty level. It received positive reviews from critics, who complimented its use of the DK Bongos they also praised its visuals and level design. Jungle Beat was released in Japan in December 2004 and in the West in 2005 as the first major Donkey Kong game since Donkey Kong 64 (1999). Because the tone differed from previous Donkey Kong games, the team excluded most of the franchise's existing elements and characters. Koizumi conceived a game that used the DK Bongos instead of a standard gamepad to control the player character, and applied lessons he had learned from previous projects during development. Development was led by director Yoshiaki Koizumi and producer Takao Shimizu, who sought to create a simple, accessible game in contrast to more complex contemporary games. The debut project of the 65-member Nintendo EAD Tokyo, Jungle Beat 's development began around July 2003, after Shigeru Miyamoto suggested that Nintendo should commission a new Donkey Kong game. ![]()
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